Archive | March 2013

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Xeawn’s Gaming Corner Wants You!

As you can no doubt tell, I don’t have a lot of patience for making blurb updates throughout the day. Part of it is that I feel like big name games like Army of 2 don’t really need my help to do well, the other part is, well, I just don’t have the patience for […]

Hipster Gamers vs Hipster Zombies!

Are you tired of the zombie craze? I hope not, because I’ll be releasing a zombie novel in a few months! In the meantime, check out this awesome Cabin in the Woods/Old School Gaming homage by I Fight Dragons! P.S. Ten gold schillings to whomever can tell me how my new glasses keep getting magically […]

Tomb Raider Review: Journey, Loss and Discovery

a.k.a. Fear and Loathing in the Jungle! Good day (or afternoon or evening or night or twilight or Frabjous Day, Callooh Callay!) to you all. I hope you’re having a groovy…time. ┬áToday we’re going to talk about Tomb Raider 2013, and then I’ll probably post some adorable cat videos to make up for how dark […]

Are Video Games Mature Enough to Deal With Truly Dark Themes?

And, are gamers? This is a follow up to my previous articles on a similar subject, and can be considered part three in the recent series of maturity articles. As y’all know, I don’t do short articles, so I figured I may as well break this up over the course of several days. This is […]

Do Horror Game Stars Need to be Girls?

*DISCLAIMER!: This is part 2 in a 3 part series of articles that are more mature than the XGC norm; please exercise your own discretion when reading! Regular articles will resume after Tuesday’s Tomb Raider review!* Maybe not just games either. I was thinking about that this morning (about a week ago now), or maybe […]

Are You a Hero, or a Monster?

I read an article the other day in which Hideo Kojima stated that Metal Gear Ground Zeroes might not ever be released, and if it is then it might be too controversial to sell well. He stated that gaming hasn’t done much to mature beyond “zombies and explosions”, and that he wants to push the […]